Ghoul Character – Modeling and Rigging

Ghoul Face
Ghoul Body
I also created this character in semester break. It’s completely rigged and includes a facial setup. An animation test might follow.

2 Responses to “Ghoul Character – Modeling and Rigging”

  1. poya ahmadi poya ahmadi says:

    hello
    before write about your work .so surry because my english is bad.
    it is very nice rigging . i have a question . you for rigging face and eyes , use (lattice , join , bled shape) alone or combine all to gether.
    thanks a lot if help me . poya from iran .

  2. Christian Staschinski staschi says:

    Sorry for my late Reply, i used blendshapes for the face impressions and eyelids, joints for the jaw and the tongue.

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